> For the complete documentation index, see [llms.txt](https://devastator.gitbook.io/devastator/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://devastator.gitbook.io/devastator/weapons-and-pickups/primary.md).

# Primary

## **Melee**&#x20;

When you're all outta gum.

<table><thead><tr><th width="373.3333333333333">Picture</th><th width="139">Name</th><th>Details</th></tr></thead><tbody><tr><td><img src="/files/eQ23VGfbmgzQSSliNGgX" alt=""></td><td>Machete</td><td>The machete - protecting you from certain death since birth.<br><br>All players spawn with this weapon. </td></tr><tr><td><img src="/files/ATXtBoOlVC9HGoYMmVkq" alt=""></td><td>Weed Wacker</td><td>Gas-powered, but the environment loves it. Imposes <a href="/pages/NI6fTovPl3PVfBjHTXYA#debuffs">stagger </a>on successful hit.</td></tr><tr><td><img src="/files/rO8hwCJshhuVZTpELYMC" alt=""></td><td>Laser Sword</td><td>Creative Commons-friendly mind-controlled plasma baton. Long reach, hurts bad.</td></tr></tbody></table>

## **Projectile**&#x20;

Pew pew.

<table><thead><tr><th width="373">Picture</th><th width="137.33333333333331">Name</th><th>Details</th></tr></thead><tbody><tr><td><mark style="color:blue;"><strong>Short Range</strong></mark></td><td></td><td></td></tr><tr><td><img src="/files/i96wwKR3FnQ887VHrfR3" alt=""></td><td>Pistol</td><td>Pew pew. Short range, medium damage, and silenced. Imposes <a href="/pages/NI6fTovPl3PVfBjHTXYA#debuffs">stagger </a>on successful hit.</td></tr><tr><td><img src="/files/ddIdsSOfV9wS5QX0Vmav" alt=""></td><td>Nailgun</td><td>Semi-automatic construction-grade steel. Low damage per hit, but imposes <a href="/pages/NI6fTovPl3PVfBjHTXYA#debuffs">bleed</a>, which stacks with each hit.</td></tr><tr><td><img src="/files/z9bQgBgWP9BIzufU2eZ5" alt=""></td><td>MP5</td><td>Fully automatic submachine gun. Imposes <a href="/pages/NI6fTovPl3PVfBjHTXYA#debuffs">stagger </a>on successful hit.</td></tr><tr><td><img src="/files/bqBqKoMHi6qcdABOjJam" alt=""></td><td>Sawn-Off Shotgun</td><td>Double-barreled home defense staple loaded with bird shot for extremely obtuse spread and short range. 2 doses of heavy peppering as fast as you can pull the trigger.</td></tr><tr><td><img src="/files/dsn6BjqtNa6jLQ3MHD8w" alt=""></td><td>Flamethrower</td><td>Throws napalm, catches suspicious (and unsuspicious) people on fire. Imposes <a href="/pages/NI6fTovPl3PVfBjHTXYA#debuffs">ignite </a>on successful hit<strong>.</strong></td></tr><tr><td><mark style="color:blue;"><strong>Mid Range</strong></mark></td><td></td><td></td></tr><tr><td><img src="/files/czOis42JcBNkE66b2SnB" alt=""></td><td>Pump Shotgun</td><td>With lower spread, longer range, and a larger, future-focused shell capacity, this is the responsible Degen's shotgun. Up to 6 shells can be replaced at any point after pulling the trigger.</td></tr><tr><td><img src="/files/1PtRsSzvX5ZI1UdiX2F6" alt=""></td><td>AK-47</td><td>This thing was pulled out of a river where it's been for 45 years - still works like a charm. Fully automatic with medium damage and accuracy.</td></tr><tr><td><img src="/files/TIbIOfGq851fzZMYEIas" alt=""></td><td>Minigun</td><td>Spray and pray. Fully automatic machine gun that needs a little warming up to get going. Low damage per hit, but high rate of fire with decreasing accuracy when fired continuously. Can <mark style="color:orange;"><strong>pierce</strong></mark> certain obstacles.</td></tr><tr><td><img src="/files/yJjx48v95XPEbRBRGmsT" alt=""></td><td>LMG</td><td>Light machine gun. High damage, high recoil, machinegun-like rate of fire. Can <mark style="color:orange;"><strong>pierce</strong></mark> certain obstacles.</td></tr><tr><td><img src="/files/QNisMBbmJB4351JaMELT" alt=""></td><td>AR-15</td><td>Semi-automatic 3-round burst shot. Tactical, bro.</td></tr><tr><td><mark style="color:blue;"><strong>Long Range</strong></mark></td><td></td><td></td></tr><tr><td><img src="/files/Yo56WHb0qWIKQVW1UhgM" alt=""></td><td>MGL</td><td><p>~FLOOMP~ </p><p></p><p>Arcing projectile can clear low obstacles and cover. Explosive damage with semi-automatic fire. </p></td></tr><tr><td><img src="/files/hn8EEx9mGFhBRn98o0IV" alt=""></td><td>G3</td><td>Semi-automatic rifle. Good accuracy and high damage.</td></tr><tr><td><img src="/files/6MviFjRqvTIk6lqNHXYR" alt=""></td><td>RPG</td><td>Boom goes the dynamite. <mark style="color:orange;"><strong>High direct damage,</strong></mark> unforgiving blast radius. <br><br>Rockets can be shot down by other  projectiles and you can blow yourself up.</td></tr><tr><td><img src="/files/1e9nyraoJ0jtWSqKp8oc" alt=""></td><td>Crossbow</td><td><p>Get medieval on their asses. High accuracy and damage. Hold down the fire button to line up a bank shot up to 2 bounces, with <mark style="color:orange;"><strong>more damage dealt per bounce</strong></mark>. </p><p></p><p>1 shot per reload.</p></td></tr><tr><td><img src="/files/I80zFeBkRTtLnhUgvweq" alt=""></td><td>Sniper Rifle</td><td>High damage and long range. <strong>Longer shots cause more damage.</strong> <br>Can <mark style="color:orange;"><strong>pierce</strong></mark> certain obstacles. <mark style="color:orange;"><strong>Center-of-mass</strong></mark> damage bonus.<br><br>1 round per reload. </td></tr></tbody></table>


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